Curse of the Crimson Throne
Kalos is larger than an ordinary 17 year old. He sports long red hair which is partially braided into cornrows in order to keep the hair out of his eyes. His eyes show the maturity of a man with purpose but the youth of one inexperienced. Kalos lives his life through bold action and divine favor, though he also enjoys the company of his companions. He will praise the deeds of one who sacrifices his self for another, and decries evil acts. Be careful, lest you experience the wrath of his righteous God through his blades.
Kalos grew up in the East Shore district of Korvosa to Rena, a single mother of three. Rena was a loving mother but often spent time away from her children in order to earn enough money to survive. The city wasn’t the easiest place to live as competition was tough for someone living on one income. But she made do the best she could. Rena would often spend time in the kitchen leading her children in song and playing games before work. There was a lot of love that they all felt for each other.
Kalos never knew his father and he didn’t know the father of his twin half-sisters, Julia and Tonya. They were five years younger them him but he loved them as if they were truly his full blooded sisters. Rena told him that he needed to look after his sisters while she was working and to protect them against any unsavory folk who might wish them harm. So it was through that commandment that Kalos started to learn how to fight.
Julia and Tonya were troublesome and kept Kalos’ hands full while his mother was away. He became quite good at diffusing situations or bullying people to account for the antics of his sisters. It became quite tiresome and he often took his anger out by working himself to become physically fit.
When Kalos was fourteen, his mother was murdered by an unknown assailant on her way home from the tavern. Kalos was summoned by the Korvosan city guard to identify the body of his mother, which broke him down. He felt that the sacrifices that she made did not deserve that fate. In their investigation, the city guard found that the ring she wore every day was stolen from her. She had received the ring as a gift from an adventurer who was a regular at the tavern as a thank you for the service over the years.
A week passed and the city guard gave up on their investigation of the murder, thinking that it was a random robbery that resulted in the death of his unimportant mother. The tavern keeper gave Kalos some money to help sustain his family; unfortunately, it wasn’t going to last for more than a couple of months. Kalos decided to invest the gold into developing a skill while enrolling his sisters in a boarding school. Someone had to take care of his family.
Kalos found an armorer who agreed to take him on as an apprentice for the rest of the gold he had. There he spent most of his time, honing his craft and becoming good enough to produce works his master was proud of. The rest of his time was spent searching for his mother’s ring.
A few months after his mother was murdered, Kalos found his mother’s ring in a merchant’s shop. Questioning the shopkeeper, Kalos discovered that the ring was sold to the merchant a few weeks ago by a man named Gaedran Lamm. Wondering if Kalos wanted to purchase the ring, he had to admit to the merchant that he had no money to buy it and thus, was immediately kicked out of the shop in fear of stealing.
Kalos went back to the city guard, but was rebuffed as he couldn’t prove that Gaedran Lamm was the man who killed his mother nor if the ring was truly hers. There wasn’t enough evidence to arrest him, but they would investigate this as soon as their workload would clear with current cases. Kalos believed they were blowing him off and they didn’t care about justice for an unimportant person like his mother.
He decided to start his own investigation during his off time. Unfortunately, every avenue he pursued and every lead he scrounged up ended in a dead end, being stonewalled, or being beaten up. It seemed like a hopeless endeavor.
Seeking guidance, he visited the Pantheon of the Many to try to find the answers he could. Not being a religious person, he had no particular Deity he was searching for. He just wanted answers on how to find Lamm and bring him to justice. Wandering around the Pantheon, he found that there were a few which seemed to spark a bit of interest, but relied too much on extremes. Eventually he came upon the smallest of shrines in the entire Pantheon, the shrine of Apsu. It was in their sermons that he learned of aiding the weak and destroying evil which rang a chord with him and his feeling of being lost in the shuffle because he was a nobody.
Emboldened by the words of the priests, Kalos came back every day before he started work and he learned much more about Apsu, His metallic dragons, and the evil chromatic dragons. He started to fantasize about following in the tracks of the Silver Dragon and becoming a Knight to fight along side the ancient, scaly, wyrms. Stories of dragon riders also filled his head to want to become a warrior which did such things.
The priests at the shrine took notice of Kalos and decided to test his worthiness to become a follower of Apsu. Not only did they find he had the heart to do so, but also the physical prowess to succeed in combat. When he turned sixteen, the priests decided to enroll him in the martial training at a local fighting school. He had to quit his apprenticeship in order to keep up with the martial training and religious training by the priest at Apsu’s Shrine. At the age of seventeen, he achieved his goal and became a Warpriest of Apsu.
Now he had the Faith and combat prowess, Kalos felt strong enough to search for Lamm and bring him to justice for the crime of killing his mother. He set upon his journey to reap justice, aid the weak, and destroy evil.
Warpriest (Forgepriest) 2
hp 18 (2d8+4)
Fort +5; Ref +1; Will +5
BAB +1; CMB +4; CMD 15
AC 18 flat 17 touch 11 (armor +5, shield +2, Dex +1)
longsword +5 (1d8+3/19-20)
mwk quarterstaff +5 (1d6+4)
greatsword +4 (2d6+4/19-20)
bill +4 (1d8+4/x3)
4 javelins +2 (1d6+3)
heavy steel shield
mwk chain shirt
spell component pouch
silver holy symbol
scrivener’s kit – vial of ink, ink pen, spare pen nibs, ink pigment, quill knife, blotter, small ruler
mwk armorsmithing tools
mwk weaponsmithing tools
Orphan (+2 Craft)
Fanatic (+1 Knowledge (arcana) and +1 Knowledge (history)*; *Class Skill)
Focused Disciple (+2 saves vs Charm and Compulsion)
Weapon Focus (longsword)
Craft (armorsmithing) +8
Craft (weaponsmithing) +6
Handle Animal 0
Knowledge (arcana) +6
Knowledge (history) +6
Knowledge (religion) +5
Sense Motive +2
Spells (DC 12+SL)
0 – guidance, light, resistance, stabilize
1 – magic weapon, bless, shield
Blessings (4/day, DC 12)
Holy Strike (minor): At 1st level, you can touch one weapon and bless it with the power of purity and goodness. For 1 minute, this weapon glows green, white, or yellow-gold and deals an additional 1d6 points of damage against evil creatures. During this time, it’s treated as good for the purposes of overcoming damage reduction. This additional damage doesn’t stack with the additional damage from the holy weapon special ability.
Fervor (3/day, 1d6 healing)
Favored Class (Warpriest)
2/6 of bonus combat feat