After freeing Castle Scarwall of its curse, you travel back inside to collect the various trinkets and coins you found during your search. You realize that part of Kazavon’s ability to successfully rule over his humanoid subjects lay in the fact that very few realized his true nature as a dragon. Maintaining his huge army as well as his extravagant needs and lifestyle prevented Kazavon from amassing an immense treasury. So instead, he satisfied his dragon need to hoard by hiding it in plain sight in the Lord’s Tower.
“The interior of this tall, hollow tower is silent and menacing. A full 40 feet overhead, an opening at the tower’s peak lets in light, as do the arrow slits set into the walls, yet nothing seems capable of dispelling the gloom of ancient evil that once loomed here. A shallow pool of stagnant water from past rains has formed in the center of a floor that is largely empty of furnishings. Near the far wall slumps a wide bed swathed in rotten and moldy bedclothes. The bed hangs a few feet off the floor, supported at its corners by chains hanging from a series of iron support beams above. To the side, a large gilt throne stands upon a short dais before a series of manacles inset into the floor. A nearby fire grate, long cold, holds a collection of branding irons and other torturer’s tools. A series of alcoves climbs the walls of this tower in an ascending spiral. Within each stands a statuette, art object or polished skull.”
Here is what you find of value:
- The gilt throne is embedded with 200 gemstones worth a total of 20,000 gp.
- The gold that covers Kazavon’s throne looks expensive, but would take a considerable amount of time to scrape off.
- Upon touching it, you discover that the down-stuffed mattress is actually filled with coins. You collect 460 pp, 15,500 gp, 24,200 sp and 796,800 cp. (I’m assuming you leave the heavy cp unless you tell me otherwise.)
- There are 80 alcoves in this room. 34 hold polished and brittle skulls. 42 hold statues, jewelry, paintings and other valuables worth a total of 17,800 gp. 4 alcoves hold magic items: a bejeweled +2 icy burst light mace; a rod of splendor; a scarab of protection (fully charged); and a gold-and-ivory, gem-studded lantern of revealing. When you touch a skull, you find that each one states its name when touched. Notably, one skull says, “Andachi of Tamrivena.” While each skull would be worth about 100 gp to the right collector of the grim and grisly, they would be difficult to transport due to their brittle nature.